3 ms·
I'm working on a custom engine myself and one thing i'm having trouble sourcing is an efficient animated model renderer with hardware accelerated mesh deformati
by soup10 4y ago
I'm working on a custom engine myself and one thing i'm having trouble sourcing is an efficient animated model renderer with hardware accelerated mesh deformations. Currently I have the autodesk fbx sdk but it's performance is disappointing since it does the deformations in software.