4 ms·
For a bit of historical context, E3 was originally made as a trade show for visibility in the games industry. [1] Today, the video games industry has much diff
by danbolt 4y ago
For a bit of historical context, E3 was originally made as a trade show for visibility in the games industry. [1]
Today, the video games industry has much different means of marketing and communications than we did in 1995. Perhaps YouTube streaming is the new E3?
[1] https://archive.org/details/GamePro_Issue_056_March_1994/page/n179/mode/2up https://archive.org/details/GamePro_Issue_056_March_1994/pag...
- aceazzameen 4y agoIs E3 also too expensive? GDC and PAX seem to be doing better. I'm guessing they're cheaper and have a better ROI, but I really don't know.
- erik 4y agoThe focus of the event is a big part of it. GDC is a developer conference, and showcasing games in development is very small part of it. PAX is an event for gamers and while a lot of games do get showcased, it's not the main purpose of the event. Traditionally E3 was about developers showcasing games for the press. But that's always been a bit of a tough sell for a major event, and I'm not surprised it's struggling given the current media landscape.
- mastax 4y agoPossibly, the ESA relied on it for revenue. Though PAX is run by a for profit event company, I think. PAX is better at managing a public event. E3 wasn't originally open to the public, and once they opened up it was never done very well. If publishers want to have that public convention thing, PAX is better. Letting the public in to E3 sort of ruined the industry insider aspect of the convention, all the meetings moved to hotel rooms so that people could hear each other.