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Did a quick google search, it still does not seem to be possible to add using the namespace system they implemented in 1.13 (supposedly for such a reason) and d
by robotnikman 4y ago
Did a quick google search, it still does not seem to be possible to add using the namespace system they implemented in 1.13 (supposedly for such a reason) and datapacks. Currently, it looks like 'custom blocks' involve using a hacky method involving invisible armor stands and item frames holding items modeled as a block. Which means they count and behave as entities instead of true blocks, and this can be an issue since too many entities will lag a server.
Data packs and resource packs certainly seem very promising as a modding API, but it still seems the devs are artificially restricting their usage.
- nightpool 4y agoAh, that's fair, I knew lots of datapacks used custom entities but didn't realize that custom blocks were entirely impossible. I agree it seems like a strange limitation. I guess the biggest issue is that while custom blocks are easy to make, custom block behaviors are much more complicated to implement outside of code compared to custom entity behaviors, which are much more customizable as a tradeoff for being much less performant.