2 ms·
Efficiency is a function of the underlying hardware. Most graphics shaders would be comically inefficient if not for graphical accelerators. With this explosion
by moffkalast 4y ago
Efficiency is a function of the underlying hardware. Most graphics shaders would be comically inefficient if not for graphical accelerators. With this explosion likely ending up with an inference accelerator in every device, it should make it practical and efficient even if it's not the best approach.