5 ms·
I have thought about this a lot already and basically came to exact same conclusion with the "bubble" system. But don't the bubbles have to tick at the same ti
by anticrymactic 4y ago
I have thought about this a lot already and basically came to exact same conclusion with the "bubble" system.
But don't the bubbles have to tick at the same time to be 100% vanilla? They still compute their ticks independently but only "roll over" together.
Which would still increase performance extremely, don't get me wrong. But will not stop lag machines, since global mspt would be the min of all bubble mspt's. Although it would make tracking lag generation a lot easier.
- DefineOutside 4y agoStuff is already used to ticking at a different pace because only parts are loading in the world at a time. Lag machines don't work as it will only lag your region, not all regions have to tick at the same pace.
- nightpool 4y agoRegions would need some level of synchronization to allow the merging / splitting algorithm to work, I think is GP's point.