4 ms·
Hi, thanks! I've been interested in the low level tech behind engines for a while and liked experimenting with things I watched or read about. For some reason a
by ktstephano 4y ago
Hi, thanks! I've been interested in the low level tech behind engines for a while and liked experimenting with things I watched or read about. For some reason a couple years ago my focus kind of narrowed in on realtime 3D graphics as an area I really liked but didn't know much about. It was amazing to see what people were accomplishing in games year after year (still amazing to me). Eventually this interest became strong enough that I decided to try and see if I could learn how to emulate some of the modern techniques that the games were using. This morphed into the StratusGFX project over time.
It's been fun but slow and also very difficult. Global illumination was especially hard and had a few false starts.