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The motion sickness thing is a person-by-person thing, but it’s a significant percentage of folks who experience it. Enough that it would probably prevent VR fr
by skywhopper 4y ago
The motion sickness thing is a person-by-person thing, but it’s a significant percentage of folks who experience it. Enough that it would probably prevent VR from becoming anywhere near as widespread as TV or smartphones, unless it can be solved for.
- dmix 4y agoAny research on how many people experience it? I’m not convinced it’s as wide spread as people say. Usually the people on HN who always say this (usually in doomer VR will never work posts) never seem to be people who have spent much time using VR, and either relay hearsay or only played around with VR once with some old device for a short period. It takes time to get used to VR and not all devices/content are the same. I’d be surprised if it was more than 5-15% of people after long term exposure and across a wide variety of content… which would be a problem yes but hardly a market killer and the tech is always getting better.