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> 1) People’s tastes vary. But millions of units have sold so people are open to it. Is this an indication that people want the Metaverse, specifically, or are
by gspencley 4y ago
> 1) People’s tastes vary. But millions of units have sold so people are open to it.
Is this an indication that people want the Metaverse, specifically, or are open to VR in general?
I am not much of a gamer, and probably the last person who would ever be interested in a VR headset. But I can see the appeal of VR games. I can't, for the life of me, see the appeal of "the Metaverse."
- jjulius 4y agoThis is also a great question. Beyond that, of the millions of units sold, I'd be curious to know how many of those are upgrades from the same early adopters vs first-time buyers. Also, what has the trajectory of new user adoption looked like?
- LawTalkingGuy 4y agoI see "the metaverse" as the liminal space between actual VR apps (games, business, whatever). If you're between rounds of a VR game you don't want to remove the helmet while waiting and chatting so you'll hang out in a VR-enabled lobby where you see each other in your in-game outfits. Eventually enough games will have VR lobbies that you'll hang out with people in other games' outfits as you all wait for your game to start. Ditto business. If you're in VR because you're reviewing architectural renderings or whatever, you'll probably keep the helmet on for a few minutes between meetings and as such, seeing your coworkers come out of other virtual meeting rooms and hang around at a virtual water cooler gives you a bit of that hallway conversation that you're now missing, and provides a continuity of experience. None of this is where the money is though, at least not now. You're still playing a game, or using business software, and that's what you pay for - not the lobby. That's why, I think, Meta and stuff seems so silly. They seem to expect that you're going to want to use it for its own sake, as opposed to it being equivalent to the Facebook UI - something you use to get the real value, not the value itself.