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It won't upend the VFX industry. If a workflow cannot support iterating on every detail in isolation with psychotic levels of control, it won't even be adopted
by whitemary 4y ago
It won't upend the VFX industry.
If a workflow cannot support iterating on every detail in isolation with psychotic levels of control, it won't even be adopted by the VFX industry.
- nine_k 4y agoIt will help add video illustrations to ordinary presentations or talking-head videos. A market enough for some attention from, say, Adobe, and for a bunch of less expensive offerings.
- Zetobal 4y agoSo, it doesn't upend a multibillion-dollar market because someone who has no idea how the market works made an overly enthusiastic comment on HN? Who would have thought.
- tanseydavid 4y agoGive it a couple of generations...
- deleted 4y ago[deleted]
- echelon 4y agoOnce this tech matures, they won't have any work left to do. Kids at home will be making Star Wars, not Industrial Lights and Magic.
- deleted 4y ago[deleted]
- DrewADesign 4y agoThat's like saying kids at home will be making enterprise software once code generation tools become smooth enough. ChatGPT won't replace novelists, either, no matter how solid its grammar gets. People who don't mind having output that's an aesthetic amalgam of whatever it has already ingested won't mind using these sorts of tools to generate work. For a movie studio that lives and dies on presenting imagery so precisely and thoughtfully crafted that it leaves a lasting impression for decades, I doubt it will be anything more than a tool in the toolkit to smooth things along for the people who've made careers figuring out how to do that. I think there's two reasons this sort of thinking is so prevelant. A) Since developers are only really exposed to the tools-end of other people's professions, they tend to forget that the most important component is the brain that's dreaming up the imagery and ideas to begin with. Art school or learning to be an artist is a lot more about thinking, ideas, analyzing, interpreting, and honing your eye than about using tools... people without those skills who can use amazing generative tools will make smooth, believable looking garbage in no time flat from the comfort of their own living rooms. Great. B) Most people, especially those from primarily STEM backgrounds, don't really understand what art communicates beyond what it physically represents and maybe some intangible vibe or mood. Someone who really knows what they're talking about would probably take longer to accurately describe an existing artistic image than would be reasonable to feed to a prompt. Once again, that will be fine for a lot of people-- even small game studios, for example, that need to generate assets for their 3rd mobile release this month, but it's got miiiiles to go before it's making a movie scene or key game moment that people will remember for decades.
- ttjjtt 4y agoThere are so many well described points in this post. Thank you.
- detrites 4y agoThis is exactly what it supports, and limitlessly. An AI model doesn't get tired of receiving direction and doing retakes. It's a matter of time.