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The Humble Bundle for Android (and Mac / Windows / Linux)
- jc4p 15y agoThe downside is that if you install the Android games on your Android phone you won't get any updates they release on the Android Market for them. You'll have to get a new APK from the folks making the game with each update.
- martythemaniak 15y agoThe upside is you actually get it on your Android phone :D But I agree, the Market is way overdue for coupons, discounts and other promo options.
- BiosElement 15y agoYou mean besides a whole crapton of 1 penny apps? That was one hell of a discount if you ask me.
- bsimpson 15y agoI tried to make my game 10¢ during 10¢ week, but only the apps Google chose were allowed to price that low. =\
- BiosElement 15y agoThat's really a shame. One issue with google is they still don't quite know how to do good customer service.
- robbed 15y agoFrom reddit ( http://www.reddit.com/r/gaming/comments/p4t4w/introducting_the_humble_bundle_for_android_and/c3mijd5 http://www.reddit.com/r/gaming/comments/p4t4w/introducting_t... ): You will get future updates as well (although not on the marketplace.) We are currently beta testing our Android app which will make it easy, which should be publicly launched in the next few days.
- deleted 15y ago[deleted]
- jeff18 15y agoWe are currently beta testing an app that will organize your downloads and provide updates in a central spot for Humble Bundles (like the Amazon Marketplace), which should be ready for the public in the next couple of days. Additionally, the apps themselves will notify you if there is an update, akin to how Sparkle works on Mac OS X (Adium, et al. use this). Finally, you can download updates from our website similar to how it works for PC.
- mladenkovacevic 15y agoI love this business model. As a customer it makes me feel like such a winner through every aspect of this transaction. I give myself a deal on quality DRM-free games that I can play on a phone AND on Linux. I wish you crazy amounts of success. Just a question: have you tried this with apps? You could bundle apps according to theme.. so you could have a Photography Bundle, Office Bundle, Fitness Bundle... etc
- cryptoz 15y ago> We are currently beta testing an app that will organize your downloads and provide updates in a central spot for Humble Bundles I'm sorry to be a downer here, but this really bothers me. The Android Market is built such that 1) each version of each app has reviews, 2) each version has permissions, 3) updates for all of my apps come from the same place, 4) the apps come from a single trusted source, signed, and 5) I could continue forever listing the advantages of the Market. > Additionally, the apps themselves will notify you if there is an update No, no, no! One of the main advantages of modern app distribution is that we don't have 100 apps each telling us to update. We have one OS that manages this and updates according to our preferences. I understand that you consider your app distribution needs special, but each time a large, active and popular company/developer does this, it hurts the platform as a whole. Edit: I purchased Osmos on the Market, at full price, yesterday. I love the game and I'm very happy with it! I'm already addicted. For feedback from here, I'd like to add that I'm very happy to have bought it on the Market and that I wouldn't consider getting it from somewhere else, even if it's cheaper, if that means circumventing the market. What if you release an update that causes a problem? How will I know if I cannot easily access the Market reviews to make sure that the new version is at fault? Alternatively, what if I drop offline someday and attempt to play Osmos, only to find that there's an update? Having the Market version I don't have to worry about that since the app will (according to my preferences) already have updated itself. Anyway, keep up the good work and I thank you very much for Osmos!
- invalidOrTaken 15y agoThis sort of thing always makes me so darn optimistic. I wish I had enough money to contribute $256 like that one guy(poor college student here). Best of luck to everyone involved.
- greyfade 15y agoI feel the same way. Even though I'm gainfully employed, I'm not comfortable spending much more than I already have. But any chance I get to support developers that release Linux games, I'll take it.
- alexyoung 15y agoHey, that's my unlock gesture!
- moxiemk1 15y agoNow I know what Android users feel like when people announce endless iPhone-only mobile apps. I was super bummed that I missed the last Humble Bundle, since it was chock full of games I had been meaning to buy. This one is smaller, though, and the having the "cool" feature targeted at a group I'm not in makes me feel like the bundle isn't really worth paying attention to. This is the first time I have ever felt left out by not using Android. I think I'm going to more seriously consider needing Android versions of projects. The feeling sucks.
- bookwormAT 15y agoIt makes sense to include Android in the Humble Bundle, since it is the only popular PC platform that was not already included. It is not really possible to deliver a iOS or WP7 app without DRM, so they cannot extend the offer to applicances.
- shinratdr 15y agoThat's what he was looking for, a nice snide response. EDIT - I'm guessing from the downvotes that the Hacker News community finds it acceptable to refer to iOS and WP7 as appliances? I'm sorry but that's BS. Every definition of computer appliance I can find excludes devices that can have programs added after the fact, something that is definitely possible with both operating systems. EDIT 2 - If people feel so strongly about this I really would appreciate a reply instead of just a downvote. I thought this place was about discussion over simply dismissing?
- Fargren 15y agoPeople are downvoting you not because they disagree with your opinion, but because it adds nothing to the conversation. That's frowned upon in HN. The response you replied to was perfectly valid: there's no iOS or WP7 bundles because they are contrary to the philosophy of the bundles; this is a valid point that no one had mentioned. Complaining that the response was snide, OTOH doesn't say anything that's relevant to the topic at hand. A better response would have been to say that you think referring to those platforms as applications is wrong, and probably some explanation as to why.
- buss 15y agoIncidentally, this site is almost unusable on an android phone. Flash and detail popups that are always floating off the side of the screen, despite scrolling. It would also be nice if there were links to the market so I could read reviews of the games.
- makepanic 15y agoOn the other hand the page with your download links is well optimized for mobile devices.
- bookwormAT 15y agoRight. Once you purchased the app, however, the download page and installation is done very professional.
- deleted 15y ago[deleted]
- jamesgeck0 15y agoIs this the Linux debut of Anomaly and EDGE?
- jeff18 15y agoYes it is :)
- rogerbinns 15y agoWhat about those of us who already bought Osmos and Goo several times over in previous Humble Bundles? If I bought this it would only be for the Android ports.
- amikula 15y agoWell, it is all about "pay what you want". I'm sure you'll figure something out.
- jamesgeck0 15y agoBoth Edge and Anomaly are really high quality. The bundle is worth more than the average just for them alone. Plus, it's traditional for an additional title or few to be added a week or so after release.
- cjkarr 15y agoDoubled my originally intended contribution given the availability of the soundtracks. I wish all games came with the MP3s of the music used within. Game soundtracks are a staple of the music I listen to when I code. Great job Humble folks!
- jamesgeck0 15y agoThe Edge soundtrack especially is fantastic. I've had it in my tune-everything-out playlist for a few years now.
- trotsky 15y agoThanks for bringing the EFF back.
- ysangkok 15y agoLooks like you can't give all your money to them though. You can only control the ratio between tip/developers/charity. Which means you'll end up giving half your money to Child's Play, even if you go full charity.
- nextparadigms 15y agoSomething like this needs to be done for independent music artists, too.
- baddox 15y agoI suspect a "music pack" has a very low chance of having much value to any one person.
- kzrdude 15y agoYou could suspect that too for a game pack, but then comes the low price.
- spacemanaki 15y agoThat doesn't make any sense; there's a lot of overlap between different people's music tastes and across genre fans. Even so you could also easily have things like a punk rock bundle, rap bundle, electronic bundle, etc and that might even be more lucrative.
- rcfox 15y agoUnfortunately, the sale is over, but: http://www.gamemusicbundle.com/ http://www.gamemusicbundle.com/
- moondowner 15y agoThere's a similar music albums bundle sale at the moment, but it's not exactly the same (not pay as much as you want, but 10$ for 10 albums, which is great also!) http://www.soundsupp.ly/ http://www.soundsupp.ly/
- dorian-graph 15y agoWow, that's awesome. Thank you for the link.
- robocat 15y agoNexus owners: Edge didn't work on my Nexus (neither Edge Classic nor Extended). The other HD apps seem to work great. Permissions: All apps except Anomaly only asked for Network Communication. Anomaly needs Network Communication, Modify/Delete USB storage, and Prevent Phone from Sleeping.
- TobbenTM 15y agoWhat Nexus phone?
- robocat 15y agoSorry, Galaxy Nexus running 4.0.2 (GNex)
- Ryanmf 15y agoSame issue here, Nexus S GSM, Android 4.0.3 Support was pleasant but didn't have any solutions. The rep I chatted with indicated that the upload dates for any updated installers would be visible on the website, unfortunately that info isn't displayed on the Android/mobile version of the site.
- collinjackson 15y agoIt should work now on the Nexus One, try the latest version 1.82.3
- snowpolar 15y agoWell, I don't know why, but I just hate it when Humble Bundle puts in a game I already purchased in previous humble bundles and all games being in the same steam key as well. However, having an android app this time lessen the pain by a little though. Although I not owning an android currently.
- moondowner 15y agoAs a Linux/PC gamer (non Android user, at least at this moment :)) this is the first time I have doubts whether to buy the bundle. Two of four game we're already featured in previous bundles. I'm interested in `Anomaly: Warzone Earth` can anyone give an opinion on the game?
- simcop2387 15y agoI went ahead and bit the bullet but I haven't been able to give that one a test. It currently is segfaulting for me so I'm waiting on a response from the developer and/or getting my normal machine back up and running (down for backups) to test it somewhere other than my laptop.
- deleted 15y ago[deleted]
- kzrdude 15y ago> Linux: > Processor: 2.4 GHz > Memory: 1 GB Pff.. is a x86_64 distro supported or not? Also, "2.4 GHz"..., that simple era is over.
- mitakas 15y agoYes, there are tar.gz, deb and bin files for amd64, but for me (Core i5 with HD3000) Anomaly isn't running on Ubuntu 11.10.
- gcb 15y agoand.... the humble bundle is dead. good while it lasted. clicked the very first icon there, and the movie ONLY had cinematics. not a single slipt second of gameplay. Indie games came a long way, but they are now just the same as big studios. milking any branding they can. humble bundle unfortunately being one of them :(
- Jaecen 15y agoI assume you're talking about the Anomaly icon, which is the only one without gameplay (and is also the third icon, but maybe that changed). I'm not sure why you'd base your opinion of a game, let alone the continued success of the bundle and the indie game industry itself on the content of a single video link. The Humble Bundle continues to provide what it always has, and the game it promotes continue to be created by small independent studios, distributed DRM free on a large number of platforms. The choice of using a cinematic rather than gameplay video hardly impacts these other factors. If you're concerned about the game itself, it's been out for a while on a number of platforms and is well-reviewed, so finding gameplay videos should not be difficult.
- jeff18 15y agoThat video is certainly a poor representation of Anomaly's gameplay since it is just a cutscene. I will make a note to find a better one. Thanks for the feedback!
- soci 15y agoAny clue how an independent game developer can build the same app for multiple platforms without wasting a lot of time? Being a sole developer I find it quite difficult to develop for multiple platforms at the same time unless there's a framework that allows me to do so. Are the people behind the games in the bundle using a sort of "multiplatform-framework" ?
- rdouble 15y agouse Unity
- gcr 15y agoDoes Unity have Linux support?
- jamesgeck0 15y agoUnreleased builds of Unity compile to Native Client, and the Unity 3.5 beta can compile to Flash. I saw some reference to an unfinished internal build that made Linux binaries a while back, but that's probably a ways out. Compiling to Flash is probably your best bet right now.
- Stormbringer 15y agoFocus on gameplay rather than graphics. Which is to say; make a game with compelling and interesting rules that doesn't rely on performance
- doomlaser 15y agoWrite your code in C++. Use OpenGL 1.x for graphics. This will allow you to easily target pretty much every platform in existence now. People used to use SDL as a general wrapper for OS specific stuff like setting up your window context and getting UI events, though I'm not sure if it's still in vogue now. That said, writing games is one of the hardest types of software engineering task, in my experience. On top of that, all but the best games tend to have a very short lifespan compared to other kinds of software. You've really got to love making games to stick around in the field long enough to get good.
- shinratdr 15y agoI don't know why iOS users are in this thread complaining. This is barely indicative of anything, except that developers don't have unlimited promo codes in the App Store so iOS isn't eligible for this style of promotion. Last time I looked all of those titles are available on the App Store right now, and they have all been on sale for a dollar at one point or another. They were still published on iOS before any other mobile platform. Most of them I already own and don't even have on my phone anymore. They have been available in the App Store for well over a year, some for over two years. Maybe it's just me but I'm not exactly getting much of a left out feeling from this bundle. On top of all that, as we are seeing it's hardly a perfect system. They have to design an updater because the Android Market can't be used to update non-Market APKs. IMO it's more trouble than it's worth.
- liquidsnake 15y agoTried all the games on my Touchpad running ICS (Cyanogenmod 9 Alpha 0.5) and they all ran flawlessly (except for the video playback in Anomaly but that's a known issue). Great stuff!
- dddrh 15y agoGot these all loaded onto the Kindle Fire. They work beautifully. I was meaning to post this about an hour ago but Osmos absorbed my attention.
- patio11 15y agoI'd start picking a different challenge mechanic than "Beat the average" since the average is sensitive to distribution bring dominated by poor Redditors and incentivizing "Pay us $5.50" does not result in hugely more successful outcomes. How about hiding the average and offering the bonus to anyone paying $25+? Or even $10+?
- teej 15y agoI totally agree. I think they're leaving money on the table with this particular strategy. I even told them so last week to their face (their office is 4 floors below mine). The answer I got surprised me. First off, they test the hell out of everything. They've tried dozens of variations with different offers, forms, and copy. This is what won. "Beat the average" is a compelling call to action. Think about it, would you rather "pay $10 to get X" or "beat the competition with $10"? The latter has bite to it. It's also about brand. The only way theses offers stand a chance with consumers and developers in the long run is by staying Humble. It's in the name after all. These guys take it VERY seriously. And it's been paying off - their bundles have been doing better and better because people know the name. They trust the name. And they want to give money to support it, along with charity & game delopers. Does the road end there? Certainly not. But I have huge respect for these guys. I totally trust that they know what they're doing here.