3 ms·
Mostly because the goal was to offer a premium experience targeted at the classical music enthusiast. UX was close to what you can see with Apple Classical or I
by lelag 4y ago
Mostly because the goal was to offer a premium experience targeted at the classical music enthusiast. UX was close to what you can see with Apple Classical or Idagio. On the business side, the model was really Steam and not any music store, seasonal sales included. Anyway, I only had a few month to try to raise some capital and I failed, so it's history now.