7 ms·
Most esports is marketing by the game developer, produced at a loss to retain player interest and sell the dream. Having pros to watch makes the game more fun a
by sdwr 4y ago
Most esports is marketing by the game developer, produced at a loss to retain player interest and sell the dream. Having pros to watch makes the game more fun and feel legitimate. There's a reason casters hype player skill non-stop.
Ex. Valorant, Overwatch, WoW, LoL (maybe actually profitable?), DotA.
Scenes actually run for the love of the game are Melee + anything tiny
The only independent esport that is kinda self-sustaining is Korean Brood War, been divorced from blizzard for a long time and still going strong w sponsorships and ad revenue.
- duskwuff 4y agoDotA has a healthy number of tournaments that aren't hosted by Valve, but a concerning number of those are heavily sponsored by esports betting companies. When (not "if") regulation closes in on that industry, the scene may look very different.
- Claude_Shannon 4y agoMelee scene is getting killed by both Nintendo and the biggest organizators too :( But yeah, fighting games scenes are actually quite durable and rising up from grassroots in general
- pharmakom 4y agoCS:GO is self sustaining.