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> But your taste, the thing that got you into the game, is still killer. And your taste is why your work disappoints you If taste is subjective, then why bothe
by spansoa 4y ago
> But your taste, the thing that got you into the game, is still killer. And your taste is why your work disappoints you
If taste is subjective, then why bother forcing your taste on others, trying to convince others to like a certain work-of-art?
- turtleyacht 4y agoFor me, it's like why don't I like my drawing, or why can't I draw what I imagine? And Ira's quote helps some, I guess. So, I should only work up to what I think is pretty okay. Much better than hating it :) For others looking at the work, I'm not sure. I haven't considered commissions or anything like that. You have to be pretty darn good I think. And I don't think I could be a taste maker. It would only be a personal thing to draw well. Every time Humble Bundle offers a round of game assets, I think, Well, that would let me practice making those if I did it myself, gosh darn it.