3 ms·
I think they are in a position to do that. My bigger concern would be if that is what it is—a mostly VR headset with some AR capabilities, then its killer app w
by etempleton 4y ago
I think they are in a position to do that. My bigger concern would be if that is what it is—a mostly VR headset with some AR capabilities, then its killer app will be games. But to appeal to that audience and developers they are going to need to be a bit more receptive to how that industry works. They will probably see some success regardless, as they did with games on iOS, but they would need to embrace a certain openness or at least culture of partnership they haven’t in the past. Closed platforms in gaming only work because they have a significant number of exclusive games—see Nintendo, and to a lesser extent, Sony. If Apple’s answer is that we have the best VR headset but it can’t plug into a PC and also costs 3X everything else it won’t work.
If gaming isn’t the primary use case what is? Nothing in VR/AR I have seen beyond gaming has enough appeal or function to be worth it for more than a few hundred thousand people in a few different industries.
- dwallin 4y agoOff the top of my head, here's a short list of fields that could make some use of a professional 3d headset: - 3d modeling/sculpting - Architecture - Interior Design (great uses for passthrough AR here) - Product Design / CAD
- Closi 4y agoOh man, if I could do SketchUp in ‘real’ 3D that would be a dream. Half of the annoyances in working in 3D are doing some changes and then realising you got the perspective wrong. Quite happy to still work with a keyboard and mouse sitting down though and don’t really want to give that up for some waggly controllers.
- whywhywhywhy 4y agoYou can do that today on Meta Quest with Gravity Sketch.
- whywhywhywhy 4y agoThey’re definitely trying to build the “Macbook Pro of AR” rather than the Nintendo Switch or PlayStation of AR/VR. Doubt plugging it into a PC to play windows games even crossed their mind, but also the number of people who can both afford a pc, headset and have the room to actually use it is such a small number that it’s an evolutionary dead end.