4 ms·
The reason the Apple Watch took a few years to get traction is that: - Apple initially positioned it as a fashion accessory, which few people cared about - th
by dagorenouf 4y ago
The reason the Apple Watch took a few years to get traction is that:
- Apple initially positioned it as a fashion accessory, which few people cared about
- the public wanted it to be like a smartphone on your wrist, and were let down by the limited features
Then Apple realized the value was in the health features. They started positioning it properly and people bought it more. All at the same time the tech improvements made the watch more capable and started becoming even more useful. But at the core, it’s the health focus + typical Apple ease of use and quality that made it take off.
I can see the same trajectory happen with VR:
- Apple starts positioning it as a metaverse / HoloLens type headset, which few people care about
- People assume it’s an « iMac in VR » type device and get disappointed that it isn’t.
But over time, Apple realizes that the number one value is in gaming, and gradually shifts focus and positioning. It attracts more and more people while at the same time the tech improves. Then eventually the tech allows for a headset that can fit in a smaller for factor and truly helps people beyond gaming. As an enhancement to day to day tasks with light enough glasses for example.
- abledon 4y agoalso battery life still sucks on this generation. Once it lasts a week or two, then I'll be interested.
- brokenmachine 4y agoI'd want one day battery life for any device, like my phone. Before bed I plug in all my devices.
- piceas 4y agoI want at least a week. Every day means that a charger of some sort is needed for weekends away etc which suddenly is more stuff to manage. One can dream. I wear a solar eco drive that is coming up on ten years with the original battery. Not exactly comparable but the middle ground is unimpressive.
- thiht 4y ago> But over time, Apple realizes that the number one value is in gaming Except that Apple sucks at gaming. They just don't get the market. There's no way they'll make a product whose primary focus is gaming. If they do they'll fail hard.
- dagorenouf 4y agoAgree it’s a long shot but they had no experience in heath before the Apple Watch yet they pulled it off. And they have the number one platform for mobile games with iOS, so they’ll get devs on board.