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Read in a book a decade or two ago about an early attempt by Disney to speed up animation by creating a rudimentary AI for characters generated by CGI. Instead
by Mountain_Skies 4y ago
Read in a book a decade or two ago about an early attempt by Disney to speed up animation by creating a rudimentary AI for characters generated by CGI. Instead of creating each frame, they'd instruct the character to move from point A to point B on its own. The problem came in when they wanted the character to something unusual. Mickey Mouse would refuse to step off the edge of a cliff because it had been trained too deeply that when walking from A to B, you don't step off the path. Other odd personality quirks would pop up out of nowhere, such as Donald Duck randomly brutalizing his nephews for seemingly no reason. There was a reason somewhere in the nest of rules Donald Duck had been given, but no one could figure out how to make it stop.
All of that makes me wonder if writers directing the creation of an AI assisted story could run into something similar, where the AI refuses to have a character engage in a certain activity because the AI believes it's too out of character. Alerting you to behavior that would be out of character is one thing, but if the AI simply refuses to write or acknowledge edits that it deems inconsistent with the character, you've recreated the conflict between human writers with differing ideas. Being able to convince the AI of the reasons why the character would behave in such an uncharacteristic manner will become a new skill for writers.