3 ms·
Lately it’s been game-development questions related to physics. Mostly using JavaScript and GLSL, but sometimes Houdini’s VEX, which it probably has the worst s
by dorkwood 4y ago
Lately it’s been game-development questions related to physics. Mostly using JavaScript and GLSL, but sometimes Houdini’s VEX, which it probably has the worst success rate with.
I have a feeling if my domain was more mainstream I’d be getting much better results. Or maybe I just need to write longer, more detailed props or something?