2 ms·
FaceCap gives you an FBX animated with about 50 different morph targets. If you wanted to use that in a game, you’d probably need to load all the morph targets
by dorkwood 4y ago
FaceCap gives you an FBX animated with about 50 different morph targets. If you wanted to use that in a game, you’d probably need to load all the morph targets into a shader yourself.
I agree that the automatic integration with MetaHuman is the main benefit.