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> video-gamey feel I agree. It's very impressive though, a clear leap forward. Hellblade 2's demo is even worse though. It looks like the lips are completely
by cassianoleal 4y ago
> video-gamey feel
I agree. It's very impressive though, a clear leap forward.
Hellblade 2's demo is even worse though. It looks like the lips are completely disconnected from the gums and flap around loosely as they move.
https://www.youtube.com/watch?v=NCYMNmkjRS4 https://www.youtube.com/watch?v=NCYMNmkjRS4
- ajmurmann 4y agoThis exact problem was even called out in kotaku's reporting on this. The exaggerated mouth movement really lean into the weakness of the engine. I'm surprised that they didn't notice this during production of the clip and adjusted how the scene was acted accordingly.
- Geee 4y agoI think the problem is that in computer animation skin is allowed to stretch and compress in ways which is unnatural. Real skin is quite inelastic. It wrinkles and slides which creates the appereance of elasticity. Also, when real materials are stretched or compressed, they tend to form wrinkles in particular ways. I think that human eye can tell these very small discrepancies to guess that this material is not human skin (or any physical material).