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Yes, and also: the actual actress felt a tiny bit uncomfortable, maybe the performance in front of a live audience, maybe because she could have a slip of the t
by the_af 4y ago
Yes, and also: the actual actress felt a tiny bit uncomfortable, maybe the performance in front of a live audience, maybe because she could have a slip of the tongue or whatever. This made her performance feel more "human". The rendered animation lacked this aspect, the character didn't seem nervous in the slightest.
Still, this is impressive tech, don't get me wrong. But we are still in the Uncanny Valley. Getting better though!
- tehchromic 4y agoMy understanding of the uncanny valley is that it doesn't get better, it only gets worse!
- fknorangesite 4y agoIt's a valley, not a cliff.
- the_af 4y agoIt's not a given that it will happen, but you can get out of the valley. It's just that the effect is more disturbing as you get close (but not outside) the upper limit of the valley.
- jalk 4y agoI immediately wondered if her facial expressions were deliberately chosen to fit what the algorithm is good at - her angry face looked rather silly but the generated version matched pretty good. The generated “gaze to the side” however lacked most of the emotion I read of the “original”
- Zetice 4y agoI also got that sense, specifically around how much she showed her teeth during her video recording. I suspect the algorithm does that with teeth, so she was told "show teeth the entire time" to make it seem like the algorithm was more correct.
- waboremo 4y agoThat seems like a reasonable assumption, especially when the actor's previous work in the same franchise wasn't that overly dramatized, and this was a one time shot on stage sort of deal. I could see them potentially informing her to go big as the capture will work with it, vs something realistic which might come across in the demo as "not working".
- ohgodplsno 4y agoNot to fit what the algorithm is good at, because because all actors that have done face capture regularly end up overdoing their facial movements, because tech didn't capture it well if they didn't. Add that to the fact that she just has a very expressive face (she is the face capture actor Senua in for Hellblade: Senua's Sacrifice, and that character also has sometimes facial animations that feel uncanny, but it's really the actress doing that much.)
- croes 4y agoMaybe because she isn't a professional actress
- the_af 4y agoI'm not sure I follow. I don't particularly care why Juergens looks human, I care why the rendered animation looks less human than her.
- croes 4y agoI'm only referring to your first sentence >Yes, and also: the actual actress felt a tiny bit uncomfortable, maybe the performance in front of a live audience, maybe because she could have a slip of the tongue or whatever