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>Consider games like Octopath Traveller which aim for and sell to a specific audience (fans of jRPGs from the 90s), they succeed where the likes of CoD don't. S
by ohgodplsno 4y ago
>Consider games like Octopath Traveller which aim for and sell to a specific audience (fans of jRPGs from the 90s), they succeed where the likes of CoD don't. Successful products begin by knowing who you want to sell to and why.
2.5 million sales for Octopath Traveler (and OT2 doing awful).
Do I really need to pull out the sales numbers of Call of Duty, or do you admit right now that you made a horrible bad faith argument?
And please, do not use the "but sales don't mean it's good" argument either. You can _easily_ find 2.5 million people that truly enjoy Call of Duty.
- bluefirebrand 4y ago> And please, do not use the "but sales don't mean it's good" argument either. You can _easily_ find 2.5 million people that truly enjoy Call of Duty. People enjoying it does not mean it's good. Otherwise McDonalds is the best cuisine of all time.