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Now for the love of all that is holy: revert or fix the weapon sounds! Half of the reason I love Apex Legends is the sound engineering and how it contributes to
by klarite 4y ago
Now for the love of all that is holy: revert or fix the weapon sounds! Half of the reason I love Apex Legends is the sound engineering and how it contributes to the experience and satisfaction of the overall gameplay.
- takoid 4y agoYou might be getting what you wish for: "Counter-Strike 2 sounds have been reworked to better reflect the physical environment, be more distinct, and express more game state. They have also been rebalanced for a more comfortable listening experience." https://counter-strike.net/cs2 https://counter-strike.net/cs2
- TechBro8615 4y agoIt's funny because "audio bugs" are one of the most frequent complaints in the Apex community. But that's probably just because the players have gotten so used to depending on spatial audio when it works properly, that they get especially frustrated when it doesn't.
- TheCapn 4y agoI've always found the complaints about audio weird. It almost seems like something that plagues consoles or low end hardware? I only say this because I'm a day 1 player of Apex and can maybe think of a half dozen that audio has failed me, but for known things like the super quiet Octane pad landings having no audio or prior to Ashe's ultimate being made louder. But if you go to the Apex subreddit, especially daily threads there are dozens of users complaining about it as though it is a pervasive issue that everyone should care about. Is it random, but I've been lucky? Is it poor hardware? Is it only on consoles?
- tym0 4y agoDoubly interesting knowing that both their engines are descendants of Source.
- isatty 4y agoValve is usually pretty good at sound, atleast it is in Dota 2. I can follow an entire game with only sound effects (I also did play the game for 10 years, which contributes).