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Author says: "You may like the Mac Mini if: You require the OSX environment for your work (I don’t)" Author should have started the rant with that.
by nntwozz 4y ago
Author says:
"You may like the Mac Mini if: You require the OSX environment for your work (I don’t)"
Author should have started the rant with that.
- CharlesW 4y agoBut then later on he suggests he's using macOS Ventura, which is confusing. Also, "rendering" is doing a lot of unspecified heavy lifting here — I'm curious whether he's comparing apples to apples, so to speak.
- TheRealPomax 4y agoWhy? A lot of work doesn't require OSX. It's just the thing you use because work bought you a macbook pro.
- pathartl 4y agoMost don't. Some audio workflows require it, and if you're locked into a certain applications like... uh... Final Cut Pro, Logic Pro, Xcode? Then you have articles like these: https://techjourneyman.com/blog/great-macos-exclusive-apps/ https://techjourneyman.com/blog/great-macos-exclusive-apps/ > Despite having a version of it in Windows, there’s a good reason why people preferred using Photoshop / Illustrator on Macs. First and foremost, Photoshop was developed on the Macs first. Color is more accurate on the mac out of the box than on windows. macOS is more stable than Windows. These reasons make Macs the preferred platform for graphic illustrators around the world. wut? Color is more accurate on a Mac if you don't pay attention to the display you purchase with/attached to your device. Yes, Photoshop was first developed on the Mac... 33 years ago. I get if you like macOS, but the marketing behind it has done a really good job to paint it as if it's the only option out there. It's insane.
- TheRealPomax 4y agoreplied to the wrong person?
- pathartl 4y agoNope, just continuing your thought process. "Most don't" should probably be "Most [work] doesn't."
- TheRealPomax 4y agoIn that case: indeed. As someone involved in both, most people don't work in commercial audio production or photography. And even for audio and photography, Windows has similar or even the exact same applications available, with perfectly fine performance. Ableton, Kontakt, Lightroom, Premiere and Resolve all work fine on "not macos" As for color accuracy, I have a plenty expensive monitor (bought on black friday, of course, never pay full price for expensive hardware) and a Spyder calibrator because factory calibration is a nicety that stops being true a month into using the thing. Although of course the mac mini doesn't even have a display, so it can't even get points there =D
- jackpeterfletch 4y agoI’m not a photographer, nor a creative expert, but my understanding is that colour work is one place that that MacOS actually excels, fundamentally, at at the operating system level. It’s able to handle colour profiles correctly on a per app basis, rather than per display. https://developer.apple.com/library/archive/technotes/tn2313/_index.html https://developer.apple.com/library/archive/technotes/tn2313...
- pathartl 4y agoI only know a bit about color profiling, but I don't understand why you'd want a color profile on a per app basis? I see it for device-level... like a printer would have a profile, a camera would have a differently calibrated one, and multiple monitors with different color profiles to make sure they're uniform. I mean if they have that feature and it's used for something big I'm not privy to, cool, but otherwise it's something that most large OS's handle.
- jackpeterfletch 4y agoAgain only going on off hand knowledge. But colour is one of those things that seems straightforward to begin with, and soon becomes insanely complex as you start peeling the layers back XD. Different files, applications, media can be encoded in different colour spaces, as can different displays, printers, dyeing processes take them as inputs - and the conversion isn't always straight forward. For most consumption activities this doesn't matter, but if you work in colour and your job is to make sure that that signiture 'Pepsi Blue' is consistent in print media, television advert, merchandise, and the product, some finer treatment of them in the OS becomes necessary. To iterate - not a colour expert, but I just thought I'd politely enlighten you as why macOS is so highly regarded for this kind of work, it isn't just marketing. Though no doubt, there is plenty of that too.
- deleted 4y ago[deleted]
- wkat4242 4y agoHe doesn't say he wasn't using it on this machine. In fact elsewhere he mentions he was. He just says his workflow is not bound to macOS (like it would be if you would do iOS development in Xcode for example) so he's got other options too. I'm in the same place. I also moved from Mac to a NUC with FreeBSD as my main driver. It was cheaper than a medium mac mini and that's with 64GB RAM in it and 1TB NVMe 980 Pro SSD. Whereas the mini that's more expensive wouldn't even have half that. Additionally I have much much more customization of my user experience with KDE. So I can really tailor the interface to my workflow. This was a bigger reason to switch than the hardware price. The ability to max out the RAM for cheap was also not 100% necessary but it's nice not having to worry about this later. And it allows me to run VMs whenever I need.
- JeremyMorgan 4y agoYeah, probably. I like OSX a lot, which influenced my original decision. But I don't require it like some do (IPhone developers for instance).
- albertopv 4y ago90% of devs do not require OSX, but still want to use a (generally) fast, consistent, stable, unix-like platform.