4 ms·
It's hard to make aperiodicity matter in a board game: as players place tiles, they either extend an aperiodic layout to a bigger one (unexciting) or they are u
by HelloNurse 4y ago
It's hard to make aperiodicity matter in a board game: as players place tiles, they either extend an aperiodic layout to a bigger one (unexciting) or they are unable to place a tile because someone, possibly much earlier, deviated from the "correct" construction.
Moreover, with a single einstein there is no tile unpredictability or choice whatsoever, eliminating two of the main strategic dimensions of tile-laying games.
- zokier 4y agoOne idea could be to have the tiles have different colorings, then your game goal could be to make some patterns or continuous areas. Example tile coloring scheme https://ibb.co/n0JJXF3 https://ibb.co/n0JJXF3