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WebAssembly is so widely used at this point that it would need a replacement first. Once that replacement shows up and becomes adopted widely you can start worr
by kevingadd 4y ago
WebAssembly is so widely used at this point that it would need a replacement first. Once that replacement shows up and becomes adopted widely you can start worrying.
"Just use JavaScript and WebGL/Canvas" was a big part of the justification for why it was OK to shoot Flash and Unity in the head.