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I messed around with ViewTracker and FaceCamNoIR years ago before I got one of the early Oculus dev kits. You had to limit your motion a bit, but it was somewh
by soylentcola 4y ago
I messed around with ViewTracker and FaceCamNoIR years ago before I got one of the early Oculus dev kits. You had to limit your motion a bit, but it was somewhat cool for changing the angle of perspective in flying games. But honestly it just made me want to try out VR even more.
Nowadays I haven't used any of them in a long time because the Oculus is outdated and barely usable. None of the newer options seem worth the cost for me (in money or Facebook attachment) so I haven't played with any of that in a while.