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So it's basically an implementation of transparent of M:N scheduling, right? I remember that early versions of Rust had that but dropped it because building a
by Yoric 4y ago
So it's basically an implementation of transparent of M:N scheduling, right?
I remember that early versions of Rust had that but dropped it because building a single implementation of that that scales to all platforms is hard (tm).
- nu11ptr 4y agoYep, M:N cooperatively scheduled. It also requires a "runtime" which Rust didn't want to have