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I had an inside view of things, but all of the work being done is actually a long term roadmap towards building AR devices that don't suck. There many complica
by fatnoah 4y ago
I had an inside view of things, but all of the work being done is actually a long term roadmap towards building AR devices that don't suck. There many complicated issues to deal with, including batter life, processing power, input and control, heat management, placement of self and objects in a virtual world, safety, and on and on. That's all on top of figuring out what content is interesting and compelling.
Devices being made by these companies all embody elements of solutions to these challenges, but they all recognize it's a long road, and there's a lot of learning still to be done.
- darkerside 4y agoI've never understood why we aren't putting those hard problems into a backpack that you wear and is connected to a very lightweight head device.
- yamtaddle 4y agoNobody would buy it. Worst that might fly is a cord going to a phone, and I'm not sure about that.
- wahnfrieden 4y agoApple decided against requiring a separate compute device. Because it sucks that’s why.
- bippingchip 4y agoApart from the fact that people might not want it, even technically you might still have latency issues, our eyes are extremely sensitive… also keep in mind: the sensors and displays you need on head might still weigh a lot and consume a lot of power on your head, even if all processing power is relegated to an external unit.
- JohnFen 4y agoThose headsets are bad enough. Having to wear a backpack as well sounds like a nonstarter.