5 ms·
there were a lot of decent AAA adaptations on iOS in the first 3-5 years. In-app purchases ruined consumers' expectations of app/game pricing; then subscription
by mh- 4y ago
there were a lot of decent AAA adaptations on iOS in the first 3-5 years. In-app purchases ruined consumers' expectations of app/game pricing; then subscriptions doubled down on that.
- jsheard 4y agoThen the deprecation of 32bit apps made many of those early ports disappear forever.