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Is the challenge really Rust’s design? Or is it an ongoing case of best is the enemy of good? It seems like every UI toolkit we see is another attempt at The Pe
by taneq 4y ago
Is the challenge really Rust’s design? Or is it an ongoing case of best is the enemy of good? It seems like every UI toolkit we see is another attempt at The Perfect UI Paradigm instead of just being Rust bindings for fltk or whatever.
(Oh hey that’s a thing! https://www.fltk.org/articles.php?L1771 https://www.fltk.org/articles.php?L1771 )