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Epic has shipped first-party AAA games with Unreal. Unity has not done so. They had a planned release (of a high quality first party title) but have more recent
by floydnoel 4y ago
Epic has shipped first-party AAA games with Unreal. Unity has not done so. They had a planned release (of a high quality first party title) but have more recently cancelled it.
- squeaky-clean 4y agoUnity also had a collaborative open source game project and canned that. And an example multiplayer FPS, but canned it because the UI, scene loading, and networking layers were all implemented using custom code and not the Unity built in equivalents. They had a 4 player multiplayer co-op game demo that they abandoned. Many of their demo projects where they promised to release source code, and they didn't deliver on that (a few of them they did deliver on but specifically under a license that allows no asset or code re-use). Studios have made some great games with Unity. But the company Unity themselves have no idea how to finish a game, or even make one using stock unity. Even if they can't use current stock unity, they never bring their custom code into the mainline engine releases... And I'm making these complaints as someone who exclusively uses Unity for their own hobby games. I really ought to give Godot a try, I just have so much personal experience using Unity (and working around their engine) that the idea of learning a new engine is daunting.