3 ms·
Here’s a stupid question from someone who doesn’t do this for a living. Which one is most efficient? As a MEng I’d think the more polygons would be as you’re
by thedrbrian 4y ago
Here’s a stupid question from someone who doesn’t do this for a living.
Which one is most efficient?
As a MEng I’d think the more polygons would be as you’re just rendering simple shapes but more of them. The other simple disc is more power hungry because it requires some special bits on a graphics card or whatever.
- Arch485 4y agoIt largely depends, but in general normal maps are faster to render. GPUs can parallelize that type of task better than rendering triangles.