4 ms·
Maybe, maybe not. It depends what your constraints are. The normal map probably takes up much more memory than the mesh and the shaders needed to render it are
by ladberg 4y ago
Maybe, maybe not. It depends what your constraints are. The normal map probably takes up much more memory than the mesh and the shaders needed to render it are likely more complicated (though they would likely already be included in the engine, and thus no additional cost).