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It was an art tool first and foremost. This idea directed every aspect of the UX. Basically Unity, but far less friction, less ceremony, less busywork. Often
by geenat 4y ago
It was an art tool first and foremost.
This idea directed every aspect of the UX.
Basically Unity, but far less friction, less ceremony, less busywork.
Often the primary tool of the artists themselves.
Actionscript 2 would allow you to get some very complex behaviours with only a few lines of code. None of the endless boilerplate of C#. Literally: Double click, a few lines of script, new game entity ready.
Full animation / timeline / tween /scene support baked right in and scriptable.
Exporting was 2 clicks away and anyone with a web browser could play.
- justinclift 4y agoUh oh, here's a bad idea. "AI" (heh) flash generated games could become feasible. If you think online gambling is a problem now... well, wait until they see what could be done with that. (!)