4 ms·
Textures are an image stretched over a wireframe. I don't see how you can have that without a wireframe.
by flangola7 4y ago
Textures are an image stretched over a wireframe. I don't see how you can have that without a wireframe.
- gcr 4y agoInigo Quilez does some incredible stuff with signed distance fields! Those don't use textures in the traditional sense, but see https://www.youtube.com/watch?v=8--5LwHRhjk https://www.youtube.com/watch?v=8--5LwHRhjk