3 ms·
As a layman, I notice that the new model makes use of circles while the old model uses straight edge polygons.
by darkerside 4y ago
As a layman, I notice that the new model makes use of circles while the old model uses straight edge polygons.
- stefncb 4y agoThey're both straight edged, as you can see in the wireframe view. It's just that with modern programmable GPUs you get to fake the roundness. Essentially, in the lighting calculations, instead of using the real normal from the polygon face, you interpolate it with its neighbors, making it look smooth.