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GL_ARB_texture_env_dot3 was implemented on the Geforce 3 launched in 2001, but the GeForce 256 launched in 1999 had dot3 support
by matja 4y ago
GL_ARB_texture_env_dot3 was implemented on the Geforce 3 launched in 2001, but the GeForce 256 launched in 1999 had dot3 support
- kijiki 4y agoMatrox G400 (also 1999) had dot3 bump mapping as well. IIRC, they advertised it as a first in the PC 3d accelerator space, so I'd guess they shipped earlier in '99. The G400 was generally lackluster at 3d performance, so the feature didn't really get used by games.