2 ms·
> Godot 4 having two first class languages is such an odd paradigm. Unity used to have 3. Boo (Python inspired), UnityScript (JS inspired) and C#. I'd say for
by Macha 4y ago
> Godot 4 having two first class languages is such an odd paradigm.
Unity used to have 3. Boo (Python inspired), UnityScript (JS inspired) and C#. I'd say for a time UnityScript was even the most popular (back in the days they still called Boo and UnityScript Python and Javascript). But over time they've whittled it down to just C# as the audience switched from hobbyists prioritising accessibility to studios prioritising performance and maintainability.
Unreal also used to have UnrealScript, dropped it, but seems to be trying again with Verse.