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It would be useful if the AI could identify the figure and impose a predefined 3D framework or skeleton as constraints for drawing. Like if one wanted to genera
by digitallyfree 4y ago
It would be useful if the AI could identify the figure and impose a predefined 3D framework or skeleton as constraints for drawing. Like if one wanted to generate a human or animal there would be such a rig in place. That skeleton would in turn constrain joint rotation, proportions, and obviously the number of fingers.
I can only speak for SD but I've had some success using img2img on a CG or hand drawn figure to get the correct pose. The downside of that is that you have to use a low strength value to ensure that it actually follows your image.
- GaggiX 4y agoHave you tried the openpose controlnet model? It seems to work well, but unfortunately does not cover hands.
- deleted 4y ago[deleted]
- GaggiX 4y agoI cannot edit the comment anymore but it seems I was wrong: https://www.reddit.com/r/StableDiffusion/comments/1144vyb/controlnet_openpose_hand/ https://www.reddit.com/r/StableDiffusion/comments/1144vyb/co... in this post they discuss and use the openpose model with also hands covered.