4 ms·
> If you're making Android apps, use Java. It's Kotlin these days (your point still stands). I've been trying to (lazily) make games for years. It's hard.
by optymizer 4y ago
> If you're making Android apps, use Java.
It's Kotlin these days (your point still stands).
I've been trying to (lazily) make games for years. It's hard.
- msz-g-w 4y ago> your point still stands But, like, it literally doesn't? The fact that it's a different language nowadays (though still the same runtime?) means that there's no One True Language for Thing X. Times change. Today it's FooLang, but in a couple of years, when the stars align just right, it may be LangBar.
- optymizer 4y agoKotlin is weird in that it is fully compatible with Java, so you can reuse all the existing Java libraries, which was the primary argument there. Embrace-extend-extinguish is a tried and true strategy to overcome entrenched languages, I suppose.