4 ms·
Human DMs will frequently respond to a player's mood, and will fudge rolls to be more (or less) favorable to the player if they feel that players aren't having
by thesuitonym 4y ago
Human DMs will frequently respond to a player's mood, and will fudge rolls to be more (or less) favorable to the player if they feel that players aren't having fun. The only real difference here is that GPT couldn't respond to the mood, and had to be told to fudge the rolls.
- matrisking 4y agoHad to be told NOT to fudge the rolls, right? If it seemed like the rolls were skewed in the first place?
- Zetice 4y agoNobody writes about a perfectly average dnd session, so its training data probably has less than usual “average” rolls, which might result in it not understanding that dnd can be average sometimes.