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Didn't Bricklink make the Studio software prior to Lego's 2019 acquisition? That doesn't completely justify Lego, but I think it is another bit of relevant nuan
by jollyllama 4y ago
Didn't Bricklink make the Studio software prior to Lego's 2019 acquisition? That doesn't completely justify Lego, but I think it is another bit of relevant nuance to the situation.
- sigwinch28 4y ago> That doesn't completely justify Lego Unless Bricklink actively hid it during acquisition it doesn't justify Lego at all.
- a2800276 4y agoI honestly have no idea. But the title suggests malice on the side of Lego, while it links to a forum discussion with an off the cuff remark that a library is GPL. Nothing about trying to get an unwilling company to comply or similar as I was expecting. Folks here seem to be contacting the bricklink team already for clarification, it will be interesting to see how this plays out. Feels to me like open sourcing would be a win for them, provided they don't link to any other code containing proprietary licenses.
- ben7799 4y agoIt would have been Lego's responsibility during due diligence to do a software inventory of Bricklink and determine if there were liabilities around software licenses. It is a very common thing to do. Startups cut corners and don't get attention cause they don't have a lot of money. But get bought out by a multi-billion dollar company and it gets noticed.
- miniwark 4y agoOne the Official Lego help page about the now retired Lego Digital Designer, they recommend to use BrickLink Studio studio instead: https://www.lego.com/en-us/service/help/apps_video_games_device_guides/apps_video_games_device_guides/about-lego-digital-designer-kA009000001dcdmCAA https://www.lego.com/en-us/service/help/apps_video_games_dev...