3 ms·
If you set it up with some ground rules and rules around it's behavior (or more like guidelines), you can make it be more creative. Something like: "We're gonn
by capableweb 4y ago
If you set it up with some ground rules and rules around it's behavior (or more like guidelines), you can make it be more creative.
Something like: "We're gonna start a text RPG game. Every animal we meet should be a made-up animal composed of joining two existing ones, with creative names being made for them. Don't use any usual fantasy tropes. Make encounters have surprising but logical outcomes" and so on.