3 ms·
You've definitely seen a TV or Movie that used Unreal. Name a major-studio movie that rendered final camera-ready VFX in Unreal. For TV, you can name The Mand
by packetslave 4y ago
You've definitely seen a TV or Movie that used Unreal.
Name a major-studio movie that rendered final camera-ready VFX in Unreal.
For TV, you can name The Mandalorian season one, sure, but even then, ILM switched The Volume to their own in-house real-time engine for season two.
- dagmx 4y agoDNeg did one sequence in the latest Matrix film. But it looked very obviously “real-time”. But yeah otherwise I agree with your points. The person you’re replying to is vastly over estimating unreal use for final CG. Definitely isn’t being primarily used for hero character work.
- packetslave 4y agoYup. The state of the art for real-time rendering just isn't there yet for hero work. Even ILM's custom Helios renderer is only used for environments and environment-based lighting, as far as I've read. Assets, fx shots, and characters are still rendered offline. Even with real-time rendering for environments, I'm sure there's plenty of post-processing "Nuke magic" to make it camera-ready. It's not like they're shooting UE straight to "film". I have seen reports of Unreal Engine being used quite successfully for pre-viz, shot planning, animatics, etc., though.
- Arelius 4y agoI mentioned it in another comment, but Star Wars Rogue One also used it for a few shots.
- dagmx 4y agoAh yeah that’s the perfect kind of show for it. It was for K3-SO for certain shots iirc.