3 ms·
I agree with your statement whole heartily, and have a some experience in the field to back those comments as well. Even with the weighted nature of the App St
by walru 15y ago
I agree with your statement whole heartily, and have a some experience in the field to back those comments as well.
Even with the weighted nature of the App Store there are still a good number of new concepts making it through to the top each year. However the visibility issue is, over and above even piracy, is the main problem.
I think Apple does a decent job of giving apps a chance through their 'features' program. A consistent group of individuals go there to consume new wares each and every week. From here word of mouth can rise a good game/concept to the top very quickly. (I wanted to mention Tiny Wings, even that was a derivative of a flash game before it.)
I would like to Apple develop the program further. Something more along the lines of a magazine, with humanistic features on what goes on behind the scenes.
I know there are third party sites out there that do their best to cover what's going on. Only a very limited number of people visit these sites, when as compared to the whole of the community/market.
These are the problems of a new platform, and a new medium. Right now more games miss their potential audience than hit, but some day that won't be the case. I hope to still be making games then.