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Bedrock edition through WINE would be a very shitty experience, particularly since Java edition runs so well on Linux, and because WINE (afaik) wouldn't help Ma
by stametseater 4y ago
Bedrock edition through WINE would be a very shitty experience, particularly since Java edition runs so well on Linux, and because WINE (afaik) wouldn't help MacOS users. But the Geyser compatibility shim really does work properly. Between these two options, Geyser is the clear winner.
> "But what's interesting in this question isn't what's technically possible through enough ingenuity from the community, but what's officially supported."
I confess I'm not sure what "interesting" means in this context. What is officially supported matters much less to me than what is possible and practical. I think generally, experienced gamers are comfortable installing mods and are better served by whichever engine has better modding support (be it official or unofficial.)
- mort96 4y agoThe context is that Sony claims to be afraid Microsoft's acquisition of ActiBlizz would make Call of Duty Xbox-exclusive. Sony's fears would be realised if Microsoft made CoD officially Xbox-exclusive, even if there was a community-maintained workaround which would make it technically possible for IT people to play CoD on PlayStation. The way Microsoft is treating Minecraft with respect to Linux and macOS would be an example of what Sony is afraid of, which goes against my parent comment's claim that the article "ignore[s] Minecraft that not only continues to get support on other platforms but other platforms also get any of the spinoffs"; I claim that Minecraft is a perfect example of the kind of thing Sony should be afraid of.
- stametseater 4y agoAh yes. Well, I evaluate the situation as a gamer, not as though I were Sony. Sony will do whatever Sony wants to do, I won't try to predict that since Sony has a history of doing things which seem irrational. For instance they forbid Fallout/Skyrim mods from adding content on the playstation edition of those games, even though such mods are permitted on the Xbox editions. Inexplicable, I couldn't have predicted that before they did it, but that's Sony for you.
- mort96 4y agoI agree that the situation is different when evaluated from the perspective of a highly technically skilled player than from either the perspective of a less technical person or the perspective of a company which wants to do business with less technical people.
- stametseater 4y ago> or the perspective of a company which wants to do business with less technical people. Trying to understand Sony through such a lens is folly, see: the inexplicable limitations on Fallout/Skyrim modding. "less technical people" with Xboxes enjoy modding Fallout and Skyrim, but Sony chose to severely limit that on their platform and the reasons they gave never made any rational business sense. Sony is best understood as an irrational animal with a history of biting people without apparent provocation. Sony leadership does not understand many if not most of the businesses Sony is involved in, so they self-sabotage often.