4 ms·
Original release PS3s in North America and Japan had both the PS2 CPU and GPU on the board for full backwards compatibility. Later models and the European relea
by goosedragons 4y ago
Original release PS3s in North America and Japan had both the PS2 CPU and GPU on the board for full backwards compatibility. Later models and the European release units lacked the GPU and so that was emulated in software which caused a few issues. So it was a partial software emulator. Sony later removed the PS2 CPU from later PS3 Phat models and onwards.
Later they released PS2 classics on PSN that use full software emulation. A lot of PS2 games don't seem to work well with that emulator from what we know from jailbroken PS3s. Games also needed specific tweaks to the emulator to work. Perhaps they could have done what Microsoft did with 360 and had but maybe they felt like that was too clunky?
- nerdjon 4y agoI purposefully have the original PS3 for the hardware compatibility. But I thought it was fully software emulation in later hardware but it was partial? Well I guess that would at least give an explanation. I knew it was buggy, but it always felt odd to remove it since even a buggy option would have been better than no option. But if it did still have some hardware component that would explain it.