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It is possible to generate good quality hands with Stable Diffusion with ControlNet. Here's a video talking about generating different hand positions from mode
by spaced-out 4y ago
It is possible to generate good quality hands with Stable Diffusion with ControlNet. Here's a video talking about generating different hand positions from models created in Blender. There's also discussions about this on r/StableDiffusion.
https://www.youtube.com/watch?v=ptEZQrKgHAg https://www.youtube.com/watch?v=ptEZQrKgHAg
Now from personal experience, it's not as easy as it seems in the video. It still takes a lot of tweaking and many iterations don't come out well, but hands are definitely not an insurmountable problem.
- prox 4y agoDepth controlnets have been the most helpful sofar, they give space directions the best and untangles the good from the bad imo,
- loufe 4y agoI mentioned it in another response as well, but here's the original implementation repo for anyone interested: https://github.com/lllyasviel/ControlNet https://github.com/lllyasviel/ControlNet