4 ms·
>You could go deeper and manage timing for speakers side to side or front to back Audio data frames are interleaved, ie RLRLRL. There's no point managing timin
by brokenmachine 4y ago
>You could go deeper and manage timing for speakers side to side or front to back
Audio data frames are interleaved, ie RLRLRL. There's no point managing timing of network packets because after going over the network, all the data goes into a buffer at the other end before being played.