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I am 38 and recently quit my job at Xbox Microsoft as a Senior Engineer (mostly C++) to pursue fulltime indie gamedev. As I've quit my day job, I am all in on t
by namrog84 4y ago
I am 38 and recently quit my job at Xbox Microsoft as a Senior Engineer (mostly C++) to pursue fulltime indie gamedev. As I've quit my day job, I am all in on this. I have a few friends who will be quitting their jobs in a some years and it's sorta on me right now to start generating revenue to help speed up them joining me if at all possible. I have a long runway and expect quite a few failures on the way but it's my goal to find success and balance.
I've only ever done various ludumdare or other misc gamejams, maybe 20 in my life. No substantial games to show/demo. Have used many tools and frameworks over the years, such as flash, libGDX(Java), Visual 3D, Unity, and finally a die hard Unreal Engine fan.
There is a lot of other posts already here of far more successful and qualified folks. So if not OP, if there are other communities with less restriction. I am always open to more.
Discord: namrog84#0880
- samspenc 4y agoHey congrats! Quick question if you don't mind, I'm learning about game engines. With your experience across so many engines, what made you choose Unreal Engine (UE) and stick with it? I'm liking UE as well but haven't dabbled in other engines prior to UE, so just want to make sure I'm not missing anything before jumping into UE.